﻿using System;
using System.Collections.Generic;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using Microsoft.Xna.Framework.Net;
using Microsoft.Xna.Framework.Storage;

namespace ArkanoidX.Objects
{
    public partial class Brick
    {
        public class NormalState : State
        {
            public NormalState(Texture2D texture, Vector2 size)
                : base(texture, size)
            {
            }

            public NormalState(Texture2D texture)
                : base(texture)
            {
            }

            public override void Update(Brick obj, GameTime gameTime)
            {
                throw new NotImplementedException();
            }
        }
    }
}
